KHAERUDDIN, Ikhsan; ANDRIYAT KRISDIAWAN, Rio; AMALIA NASIKIN, Nida. Real-Time Bayesian Knowledge Tracing for Adaptive Vocabulary Practice in an Adventure Educational Game: Architecture, Verification, and Reproducibility: Real-Time Bayesian Knowledge Tracing untuk Praktik Kosakata Adaptif pada Game Edukasi Bergenre Petualangan: Arsitektur, Verifikasi, dan Reproducibility. NUANSA INFORMATIKA, [S. l.], v. 20, n. 1, p. 121–130, 2026. DOI: 10.25134/ilkom.v20i1.535. Disponível em: https://journal.fkom.uniku.ac.id/ilkom/article/view/535. Acesso em: 25 jul. 2026.